By: Nolan Stout
On
April 3, media critic Anita Sarkeesian delivered a lecture at High Point
University on the misrepresentation of women in video games.
“The
vast majority of games are made for straight white men,” said Sarkeesian. “The
vast majority of games also either completely ignore women or treat them
hostile.”
Sarkeesian began her presentation by giving background on her own life and experience with video games. As a young child she played the original Gameboy.
Sarkeesian began her presentation by giving background on her own life and experience with video games. As a young child she played the original Gameboy.
As she got older, Sarkeesian began
to question the representation of women in video games in her online video
series “Feminist Frequency.” Her critique of video games brought much backlash
to her life. She was attacked in online forums by many in the gaming community
that were angered by her views.
“This intense and violent hostility
is common in video game society,” said Sarkeesian. “There seems to be a
pre-existing hatred for women in video games.”
According to Sarkeesian, women are
represented in a variety of ways in modern video games, few of which are
positive.
Among the many portrayals of women
in video games, some of the tropes Sarkeesian discussed included the “Damsel in
Distress,” “Women in Refrigerators,” and the “Smurfette Principle.”
Each of these, according to
Sarkeesian, robs women of the chance to develop their character or be a hero in
video games.
One of the few positive
representations of women Sarkeesian mentioned was Samus Aran from the Metroid game series. Samus is a female
in full body armor that is not sexualized in any way.
Placing
more armor on women and allowing their characters to be played in first person
are some solutions that Sarkeesian gave to fixing the misrepresentation of women in
video games.
Sarkeesian’s
talk was well received by students at HPU. The room was packed with people
sitting on the steps and floor. In the back, a few chairs were set up, but it
was mostly standing room for those that arrived late.
Junior
Michael Leone thought the talk was very informative.
“That
was a really great lecture,” said Leone. “I play all sorts of games and never
really thought about the way women are portrayed in them. All of that stuff is
true about a lot of games.”
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